SUMMER
SCHOOL 2010
Programas de Verano
Timetable
| |
MONDAY |
TUESDAY |
WEDNESDAY |
THURSDAY |
| 1 |
9:00 - 9:50 |
Karaoke contest |
Karaoke contest |
Science experiments |
Science experiments |
| 2 |
10:00 - 10:50 |
Sports activities Basketball |
Sports activities Soccer |
Sports activities Basketball |
Sports activities Soccer |
| |
--------------- |
RECESS |
RECESS |
RECESS |
RECESS |
| 3 |
11:10 - 12:00 |
Games for fun (board games) |
Sports activities Swimming |
Games for fun (board games) |
Sports activities Swimming |
| 4 |
12:10 - 13:00 |
Computer lab activities |
Video session |
Computer lab activities |
Neuromotor Circuit |
English Immersion Activities
I) My Science Project
Boys will experience the opportunity to manipulate different kinds of elements in exciting science projects according to their capacities.
II) Games for fun
Boys will express themselves by making handicrafts and displaying game projects according to their age.
III) Karaoke Contest
Through a variety of songs that will be specially selected for kids, they will be able to perform them, where fluency and pronunciation will be fully put into practice.
IV) Video Sessions
The boys will practically immerse themselves in the American or British culture via specially selected videos for their entertainment and pleasure.
V) Computer Lab Sessions
Boys will improve their Listening and Speaking skills by using an interactive software where they are going to discover interesting topics according to their age.
VI) Outdoor Activities
We are going to have a field trip by visiting a place of interest.
VII) Sports
Boys are going to practice their English while having fun doing different kinds of sports like soccer, basketball and swimming.
_____________________________
El Colegio organiza para los alumnos Cursos de Verano que les permite aprovechar el tiempo libre. Incluyen: El Summer School para niños de primero a tercer grado y academias deportivas para alumnos de cuarto grado hacia adelante. El programa comprende, ademas de Ingles, fútbol, básket, natación, computación y arte.
Para facilitar el aprendizaje se conforman grupos, de acuerdo a las edades de los participantes.
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